CineSnacks

CineSnacks

UX research and design

Duration: 4 weeks

CineSnacks is a convenient, user-friendly app designed to streamline snack ordering at movie theaters. It allows moviegoers to browse a variety of snack options and choose how they’d like to receive their order: either by picking it up at a counter or having it delivered directly to their seat. Users can select a specific time for delivery, ensuring they receive their snacks at the most convenient moment—whether before the movie starts or during the show. CineSnacks aims to enhance the moviegoing experience by offering a seamless and personalized snack-ordering process.

The Problem

Ordering snacks at a movie theater presents unique challenges. Based on research, 30% of moviegoers prefer to order snacks during the movie, but there is currently no convenient way to do so. Customers often face long lines, limited ordering options, and interruptions to their movie experience. Additionally, the lack of flexibility in choosing when snacks are delivered and the high cost of concessions discourage some people from making purchases. These factors highlight the need for a more efficient, user-friendly solution for ordering snacks inside theaters.

The Goal

The goal of this project is to provide an intuitive app that allows users to order snacks inside the theater at their convenience.

User pain points

Challenges

Target Audience

Personas were defined based on interviews and survey findings:

User Personas

Problem Statement: Raghav is a father of two who needs an efficient way to order snacks before the movie starts, as his kids take too long exploring snack options.

Problem Statement: Ishita is a student who frequently visits movie theaters and wants a convenient way to get snacks delivered inside the theater without waiting in line.

Problem Statement: Aditya is a medical student who wants affordable snack options as he is on a tight budget.

User Journey Map

What does the user journey look like for someone ordering snacks or drinks without using an app before entering the cinema?

Secondary Research Insights

To design an optimal user experience, understanding the target audience was crucial. Secondary research revealed that the majority of moviegoers are aged 14 to 34, with 17% being frequent cinemagoers and 49% regularly purchasing snacks at theaters. These insights highlighted a significant market opportunity for a convenient snack-ordering solution.

Primary Research Insights

A survey and interviews with participants from different age groups provided deeper insights:

These insights guided design decisions to better address user needs and behaviors.

Survey Results:

Competitive Audit

A competitive analysis was conducted to assess existing solutions:

and the results were,

  • INOX: Offers in-theater snack ordering but lacks user-friendly timing options.
  • BookMyShow: Allows snack ordering while booking tickets but lacks flexible delivery options.
  • TicketNew: Does not offer any snack ordering functionality.

These findings emphasized the need for an app that seamlessly integrates snack ordering with movie booking while offering customizable delivery options.

Information Architecture

Two major user paths were identified:

  1. Using the app solely for snack ordering.
  2. Ordering snacks while booking movie tickets.

Big Picture Storyboard

This picture shows how the user feels while using the app

Scenario – Use the CineSnacks app to order snacks or drinks in between the movie.

  1. Frustrated as there is no app to get snacks or drinks inside the theater.
  2. Found our app & are happy to order something while watching the movie.
  3. Ordering inside the cinema.
  4. Excited to get snacks or drinks inside within 15 minutes.
  5. Happy after completing the meal and giving feedback.

Close Up Storyboard

This picture shows how the user is using the app a.k.a how the user is completing the task.

Scenario – Use the CineSnacks app to order snacks or drinks inside the movie theater.

  1. Open the app.
  2. App homepage.
  3. Location permission pop-up.
  4. Automatically detects theater and provides available snack options.
  5. Add to cart items.
  6. Order preview, confirmation page, and enter the seat number.

Paper Wireframes

Early sketches and wireframes were created to refine the app’s core functionality before moving to high-fidelity designs.

Low-Fidelity Prototype

Usability Findings & Iterations

Low-Fidelity Prototype

After Usability Study

High-Fidelity Mockups

Style Guide

Colors

Typography

Accessibility Consideration

Takeaway

Designing CineSnacks was an engaging experience that reinforced the importance of user empathy and iterative design. By testing and refining at every stage, I was able to create a product that truly meets user needs.

Next Steps